New
Bubble BurstLoaders
Forty-eight gradient threads waving out of phase and hue-rotating as they cross. One keyframe, indexed per thread by a custom property.
'use client';
import type { CSSProperties } from 'react';
import './aurora-thread-loom.css';
/** 48 threads: the stylesheet's wave math is centred on thread 24. */
const THREADS = 48;
/**
* `compact` is the 298x240 catalogue card: the same forty-eight threads on the same
* keyframe, handed the whole frame, with the spec caption dropped and the wordmark
* off its hero scale. Presentation only, and all of it in `aurora-thread-loom.css`.
*
* Nothing else has to change for a card. The loom runs on its own clock, so the tile
* is alive on load with no interaction to invite; it takes no pointer input, so it
* never claims the vertical gesture; and it renders no control, so there is nothing
* focusable for the card's `aria-hidden` frame to trap.
*/
export type AuroraThreadLoomProps = { compact?: boolean };
export function AuroraThreadLoom({ compact = false }: AuroraThreadLoomProps) {
return (
<div
className="aurora-thread-loom-stage"
data-compact={compact ? 'true' : undefined}
>
<div
className="aurora-thread-loom"
role="img"
aria-label="Luminous threads weaving an aurora textile"
>
<div>
{Array.from({ length: THREADS }, (_, index) => (
<i style={{ '--i': index } as CSSProperties} key={index} />
))}
</div>
<b>AURORA</b>
<span>LIGHT LOOM / 048 THREADS</span>
</div>
</div>
);
}@keyframes loom-wave {
0%,
100% {
transform: translateY(calc((var(--i) - 24) * -0.9px)) scaleY(0.22) rotate(0);
opacity: 0.35;
filter: hue-rotate(0);
}
50% {
transform: translateY(calc((var(--i) - 24) * 1.8px)) scaleY(1)
rotate(calc((var(--i) - 24) * 0.35deg));
opacity: 1;
filter: hue-rotate(calc(var(--i) * 5deg));
}
}
/* The surface the loom is designed to sit on. Size it from the parent. */
.aurora-thread-loom-stage {
position: relative;
display: grid;
place-items: center;
width: 100%;
height: 100%;
min-height: 240px;
container-type: inline-size;
overflow: hidden;
background: #030913;
color: white;
}
.aurora-thread-loom {
position: relative;
width: 100%;
height: 100%;
display: grid;
place-items: center;
overflow: hidden;
}
.aurora-thread-loom::before {
content: '';
position: absolute;
inset: 0;
background:
radial-gradient(ellipse at 50% 55%, rgba(49, 85, 231, 0.32), transparent 58%),
linear-gradient(
90deg,
transparent 49.8%,
rgba(255, 255, 255, 0.12) 50%,
transparent 50.2%
);
}
.aurora-thread-loom > div {
position: relative;
/* 540px is the design width; below a ~590px stage the loom narrows with it
rather than overflowing, since 49 threads cannot be squeezed by `flex` alone. */
width: min(540px, 92cqw);
height: 330px;
display: flex;
align-items: center;
/* At the design width this clamps to the 5px it was drawn with. */
gap: clamp(1.5px, 0.95cqw, 5px);
filter: drop-shadow(0 0 18px rgba(85, 255, 204, 0.25));
}
.aurora-thread-loom div > i {
flex: 1;
height: 100%;
/* Only reached on a very narrow stage; `flex` keeps them ~6px when there is room. */
min-width: 1px;
border-radius: 50%;
background: linear-gradient(
180deg,
transparent,
#45f0c0 28%,
#3155e7 52%,
#b865ff 73%,
transparent
);
transform-origin: center;
animation: loom-wave 5.4s calc(var(--i) * -75ms) cubic-bezier(0.45, 0, 0.55, 1) infinite;
}
.aurora-thread-loom div > i:nth-child(even) {
background: linear-gradient(
180deg,
transparent,
#d8ff43 24%,
#35c9ff 55%,
#ff5a9e 78%,
transparent
);
animation-direction: reverse;
}
.aurora-thread-loom > b {
position: absolute;
z-index: 3;
font-size: clamp(22px, 22cqw, 118px);
letter-spacing: -0.08em;
mix-blend-mode: difference;
}
.aurora-thread-loom > span {
position: absolute;
left: 18px;
bottom: 16px;
color: #79908e;
font: 8px ui-monospace, SFMono-Regular, Menlo, monospace;
letter-spacing: 0.13em;
}
/*
* Card variant: the catalogue frame, at real pixels and never scaled. 298x240 in the
* main grids — 240px is the floor every card surface uses, on a profile, in bookmarks
* and in the related strip as well, and the landing lists ask for 260px — so nothing
* below is allowed to assume a height. Widths run about 285-360px across the
* breakpoints.
*
* (These notes used to describe a 200px frame on the profile, bookmarks and related
* surfaces. There is no 200px frame: `ItemCard` and `ItemGrid` both default `height`
* to 240 and every one of those surfaces goes through the grid. The arithmetic below
* is redone against 240, which is the smallest frame that exists.)
*
* Most of this loom already answers to its container — the sheet's width, the gap
* between threads and the wordmark are all `cqw`, and the wash and the centre seam are
* percentages — so the compact block is short on purpose. What breaks at this size is
* the geometry drawn for the 320px stage: a 330px thread row, and a wordmark scaled to
* lead a hero. Both come down. The 8px spec strip goes entirely; the keyframes and the
* comb are untouched, and so is the 18px bloom — relative to the thread pitch it
* reaches about twice as far here as at design width (18px over a 5.7px pitch against
* 11.3px), which turns the comb hazier and more sheet-like. For a tile of an aurora
* that is the right trade, but it is the one call here worth checking in a browser.
*/
/*
* The 240px floor goes first, and it is not tidying: a stage held open to its own
* 240px `min-height` inside an `overflow: hidden` box that is exactly 240px tall has
* no room for the frame's own padding, and any surface that ever asks for less than
* 240 loses the difference off both ends of the loom instead of fitting it. The height
* comes from the frame, as it already did. Nothing to unround — the stage sets no
* radius of its own and the card frame clips its own corners.
*/
.aurora-thread-loom-stage[data-compact='true'] {
min-height: 0;
height: 100%;
}
/*
* No `touch-action` line, and none wanted: the loom has no pointer handler, no hover
* branch and no drag surface, so a full-bleed tile of it never takes the vertical
* gesture and a touch on the card scrolls the page. Declaring `pan-y` here would only
* cost the card its pinch-zoom.
*/
/*
* 80% of the frame — 192px in a 240px card — down from the 330px the row was drawn at.
* The row height is only half of what decides the fit: each thread is also translated
* by `(var(--i) - 24) * 1.8px` at the peak of its own cycle, 43px for thread 0 and 41px
* for thread 47, so the threads at the ends of the comb cross the clip whatever the row
* does. What the fraction buys is how much of one gets taken.
*
* At 192px centred in 240px, thread 0 loses 19px, a tenth of its own length. On the
* shipped 320px stage the same thread loses 48px of 330px — 15% — and the row there
* overhangs the frame by 5px at each end on its own, so at the peak of its cycle every
* thread is cut; here it is threads 0-10 and 38-47. So the card takes less off the swell
* than the composition it was approved at, not more. 90% is where the two fractions
* meet; 80% leaves 24px of air above and below the row at rest, where the keyframe holds
* the sheet at `scaleY(0.22)`.
*
* And what the clip takes is the tapered end of a thread rather than its body:
* `border-radius: 50%` makes each `i` an ellipse, ~60% of full width at the height of
* the cut, and the gradient is still climbing out of `transparent` there — the first
* colour stop sits at 28%, so a cut at 10% lands near 0.4 alpha. The `-75ms` per-thread
* stagger spreads the peaks along the comb, so this is a travelling event at the two
* ends and never a straight cut across the sheet.
*
* Left at 330px, by contrast, thread 0 would be cut 88px into a 240px frame — 27% of
* its length, which is the far edge of that 28% ramp and effectively solid colour.
*
* A percentage and not `cqh`: the stage is an `inline-size` container, so `cqh` has no
* block-axis container to resolve against here. A fraction also follows the frame,
* which is the thing that varies — 240px in every grid, 260px in the landing lists. At
* the 240px end the cut is the 10% worked through above, which is the worst it gets.
*/
.aurora-thread-loom-stage[data-compact='true'] .aurora-thread-loom > div {
height: 80%;
}
/*
* ~42px in a 298px card. The clamp already measures the right container — `22cqw` is
* 66px here, not the 118px it reaches on a hero — so nothing overflows; what is wrong is
* the share of the frame it takes. Six caps at -0.08em run roughly 3.7x the font size in
* the inherited sans, so 22cqw sets a word about 240px wide inside 298px and the mark
* stops sitting on the sheet and becomes a lid over it. On any stage wide enough to reach
* the 118px ceiling the same word takes a third to a half of the width and the threads
* are what you see first; 14cqw puts that ratio back — about 155px of 298 — and stays a
* fraction of the container, so it tracks the real card widths rather than the one
* nominal 298.
*/
.aurora-thread-loom-stage[data-compact='true'] .aurora-thread-loom > b {
font-size: 14cqw;
}
/*
* The spec strip goes. "LIGHT LOOM / 048 THREADS" restates the card's own title and
* description a few pixels above them, and the one line a card may keep is meant for
* an instruction — for something the visitor has to hover or drag to see move. This
* loom asks nothing of anyone, so there is nothing to instruct, and 8px of mono at the
* bottom-left of a tile this size is debris.
*/
.aurora-thread-loom-stage[data-compact='true'] .aurora-thread-loom > span {
display: none;
}
/*
* The loop's own resting pose (0%/100%) is a dim flat bundle at scaleY(0.22) — freezing
* there would read as a broken component rather than a still one. So this pins every
* thread to the 50% pose instead: full height, full opacity, each one's own rotation and
* hue offset intact. The wave stops moving and stays woven.
*/
@media (prefers-reduced-motion: reduce) {
.aurora-thread-loom div > i {
animation: none;
transform: translateY(calc((var(--i) - 24) * 1.8px)) scaleY(1)
rotate(calc((var(--i) - 24) * 0.35deg));
opacity: 1;
filter: hue-rotate(calc(var(--i) * 5deg));
}
}