Interface note
A control should appear when it has something to do — not sit there being permanently available.
Notes about products, interaction, agents and whatever I am currently trying to understand. The cards below are draggable — focus one and use the arrow keys.
A control should appear when it has something to do — not sit there being permanently available.
If a screen looks impressive before it feels useful, keep editing.
Show what the system is doing: waiting → working → checking → done. Never just a spinner.
Handmade does not mean decorative. It means every decision had a reason behind it.